Breachstorm Kickstarter Launched
by Alex Vian · Published · Updated
Breachstorm is a brand-new, fast-paced and competitive tactical miniatures game for 2 players. In Breachstorm players will take command of small elite teams of 6-8 skilled operatives in a desperate bid to complete asymmetric, narrative objectives. Breachstorm launches via Kickstarter on Tuesday, September 18th!
The game uses highly-detailed, 30mm resin models that available both in core-set packs that contain all the necessary components to play the game, and in separate expansion and reinforcement packs.
Players choose one of four unique factions to fight for; each with wildly different units, abilities and special mechanics, then select their mission objectives from a wide array of options and assemble their crack team from the best troops for the job, each individualized with powerful upgrade cards.
Teams deployed by the Homeworld Confederacy rely on teamwork and the ranged superiority afforded by their cutting-edge military technology to achieve victory. Acting as a cohesive unit, Homeworld fire teams use overlapping buffs to synergize together and devastate even the toughest opponents.
Hailing from a feudal collection of autocratic nation-states grounded in ideals of personal and collective honor, teams from the felinoid Zhren’thrar Prides are fearsome close-range combatants. Using powerful plasma weaponry and the Fury token mechanic, Zhren’thrar troops become more powerful if their comrades are cut down in pursuit of an honorable death.
As part of creating their team, players choose the objectives that their team are attempting to complete. These missions feature a wide spectrum of possible missions, from retrieving vital intelligence and hacking enemy computer systems to holding ground and bodyguarding essential personnel. Each player contributes one objective to the game’s scenario, and the combination of the two creates the overarching narrative.
Players then take turns placing terrain features from the terrain templates included with the game. This allows each team to sculpt the battlefield to benefit their strategy and ensures that no two games will play the same.
During a game of Breachstorm, players take turns acting with Field Officers – battlefield commanders who enhance their troops with powerful Orders – who can in turn order small groups of Infantry to act alongside them. This creates a constantly-changing game state that doesn’t leave any player out of the action for long.
The first team to fulfill their mission will win the game; so players need to balance scoring their own objectives with contesting enemy efforts to score in a brutal race to complete their agenda.
Breachstorm’s low model count and precise rules make it easy to pick up and very fast to play, with a low barrier-to-entry for new players and those who may be new to the miniature gaming hobby. Games typically conclude within 60-80 minutes, and the terrain-template system makes Breachstorm 2d-terrain-friendly for gamers looking for an easily portable sci-fi skirmish system.
Get in on the ground level in Breachstorm’s first Kickstarter, launching Tuesday, September 18th! Back within the first 24 hrs to receive a limited edition “Kaylex, Rogue Paragon” variant miniature!
A reformed Warhammer Fantasy player based in the Twin Cities, Alex plays Malifaux, Guild Ball, X-Wing, and Armada. He also is the host of the Malifaux Tactics podcast here at Midwest Wargaming: Lecture Notes from the Breach
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