Age of Sigmar: A Second Chance

Alpharion

Hey all, Alpharion here. I picked up wargaming back in veterinary school as a way to relax and forget the stresses that comes with being a veterinary student. Since then I've enjoyed sharing my enthusiasm for this hobby with anyone who cares to listen. I look forward to sharing any, and everything, GW with you all!

12 Responses

  1. César Sánchez says:

    Branding is key. If this game had been released as a side-story, or that GW kept a WHFB “old Wolrd” edition with minimal updates, things would have been very different.

  2. Blight says:

    Don’t know if anyone still reads this one but I play AoS regularly with a group in Iowa City and we have a blast. Really fun And the general’s handbook gave us a great way to play.
    I love how pretty much every unit feels viable and useful. I came from 8th edition fantasy and I actually am happy for this change. Now I can take that giant monster that was gathering dust on my shelf because they won’t die turn one from a cannon ball. Magic doesn’t wipe out half a 40 man horde anymore. Everything is just easier and faster also fluffier.
    Never thought I’d look at nurglings as particularly dangerous.

    • Alpharion says:

      I’m glad you are enjoying AoS! Since writing this article I’ve played in a few tournaments and several pick up games. I’m finding myself enjoying it more and more. And like you said, every unit feels viable. My most recent game saw my Bloodreavers go up against some heavy calvary and hold their own for several rounds. Granted they were backed up by the Bloodsecrator and his ability, otherwise I would have been decimated by Battleshock. I had a friend play a game with me this weekend who has never played before. By the end of the game he didnt have to consult the warscrolls for anything except the abilities. Can’t think of anyone catching on to another wargame that quick.

      • Blight says:

        Those combos are what make low point units beasts. Especially in the blood bound. You can tell they are designed with lots of characters and buffs in mind to make them truly dangerous.
        Have you used skullcrushers?

        • Alpharion says:

          I have not used skullcrushers yet. I do have some bloodcrushers that I use in every list now. They have served me well in getting a unit tied up and letting my slower guys catch up. Add in a Bloodstoker and you can get some nasty charge ranges.

    • midwestwargaming says:

      As an outsider, I had heard that the game “supposedly” invalidated models, but everything seems to have a war scroll which is awesome. I’ll be playing my second game of AoS in Iowa City on Wed. 21st; should be fun.

      • Blight says:

        I may be there that day. Was invited by your opponent to see you guys. Started up the group in the store.
        As for invalidated armies I am happy to say my Tomb Kings do very well even if they aren’t in the fluff proper anymore.
        Loving the new fluff as it expands. Ironjaws are now a dream army.

        • Alpharion says:

          Oh man, the Ironjaws are fantastic models. I am holding out for the new Dwarfs, the idea of steampunk Dwarfs sounds like fun. Plus, throw some 40k bits on and you have Squats!

          • Blight says:

            I want to see what they do with a totally new death army. Currently the smallest army since it was pretty much just vampire counts with a sprinkling of tomb kings.
            No idea where they’ll go with them.

  3. Noah Johnson says:

    Apologies for the threadomancy and for the off topic post (especially if it violates this communities codes of etiquette), but I’m looking for some of the old WHFB square-style bases in a variety of sizes (just a couple dozen total, not hundreds). As some of you have made the leap to AoS, I assume you might have some spares lying around.

    Though I could buy from eBay or what not, I figure throwing a fiver or two at a local, fellow gamer is a better use of my money.

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